
Welcome to my world! Let me introduce myself
After studying a robotics degree, I recently fulfilled a childhood dream: learning HOW to make videogames! And it turns out it isn't that different from robotics: you just need the correct pieces and systems, coordinating and integrating them in a bigger frame, and managing inputs and feedback.
The technical side of gamedev is where I shine the most. I really take my time to organize and optimize code while programming the mechanics of a game. Behind every bit of fun, there is a lot of work. However, I never get into adding new stuff before thinking on how it would affect the whole ecosystem. A videogame needs to make sense, not just have a bunch of ideas that add nothing.
Right now I make all my games on Unity, but programming isn't my only skill. Blender, 3ds Max, ZBrush and Adobe Substance 3D Painter are all the tools I have learned to make my own assets and animated 3D characters. You know, I am something of an artist myself.
So far, my whole experience has been working alone, but I am always eager to be part of a team and make something greater. You can check my Youtube channel for devblogs and previews, as well as contact me through email on the links below:
https://www.youtube.com/@Pohatu54
arpimi28052001@gmail.com